We don't have Bone Wall or Bone Prison, but we receive the Bone Wall charges from our boots. This leaves us with 3 skill points wherever you want. Skills: (requires cLvl of 96 if you complete the Skill quests) Weapons1: Beast or Arm of King Leoric / Homunculus.Energy: Do not put anything here, it's a waste!.Vitality: Dump the rest of your points here.If you happen to take damage, you'll have Bone Armor on. Max block isn't a big deal here, you won't be tanking at all. Basically, you only need enough Dexterity to use all of your items. However, as of now, you can respec your character if you overfill your Dex. Dexterity: This also depends on how rich you are in-game.Basically, you only need enough Strength to use all of your items. However, as of now, you can respec your character if you overfill your Strength. Strength: This depends on how rich you are in-game.For the most part I just use Gumby(Clay Golem) since it has slow effect that helps with keeping skeletons alive. If you have Enigma or the skill teleport then you want to use teleport as your main form of movement. The problem is keeping the Golem from dying or disappearing when they get too far from you and suffer the dreaded transporter glitch when they try to teleport to you. Some of the best gear would be cheap weapons or an item that has an aura when active but they can be very expensive. Iron Golems can be good if you give them good gear. I use a wand and shield for the summoning part. Quite often my Necro Summoners do not use a shield but use a ranged weapon to help with the killing. I would rather place points into Vitality and maybe a few points into Mana if you are an Hybrid (Summoner/Caster). I never worried about blocking for a summoner. The only thing that can get through are arrows/javelins that can be absorbed by BA or a Shield. I do not really see the point investing in Bone Armor for a summoner.
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